neraliu's blog internet profession in between hongkong/china and silicon valley (no longer, but the world!)

67月/100

demand for html5 and geo

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57月/100

prototype is live

47月/100

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286月/100

the elements of investment

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86月/100

iphone 4

16月/100

data driven social game development tools – kontagent

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305月/100

history of games

285月/100

yahoo! and zynga announce yet another partnership

A joint press release from Yahoo and Farmville creator Zynga has announced that the two have entered into a ... wait just a darn minute. Didn't we already write this post? We swear, we wrote this very post just last week. Oh, that was when Zynga partnered with Facebook? Now it's hopping in bed with Yahoo? Man, this casual developer certainly gets around, doesn't it?

Anyway, according to the presser, Zynga's games will be distributed through Yahoo's network of online properties in the coming months, including "the Homepage, Yahoo! Games, Yahoo! Mail, Yahoo! Messenger and others." It also gives Zynga access to the Yahoo! Application Platform, which will allow them to develop games specifically for use on Yahoo's various web portals. We hope they take the relationship one step further, merging their names into one completely ridiculousmoniker. Maybe Yahooga? Or, perhaps, Zyngoo?

135月/100

another location based game – scvngr

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304月/101

i agree with steve’s point on “openness”, that why i don’t code flash

First, there’s “Open”.

Adobe’s Flash products are 100% proprietary. They are only available from Adobe, and Adobe has sole authority as to their future enhancement, pricing, etc. While Adobe’s Flash products are widely available, this does not mean they are open, since they are controlled entirely by Adobe and available only from Adobe. By almost any definition, Flash is a closed system.

Apple has many proprietary products too. Though the operating system for the iPhone, iPod and iPad is proprietary, we strongly believe that all standards pertaining to the web should be open. Rather than use Flash, Apple has adopted HTML5, CSS and JavaScript – all open standards. Apple’s mobile devices all ship with high performance, low power implementations of these open standards. HTML5, the new web standard that has been adopted by Apple, Google and many others, lets web developers create advanced graphics, typography, animations and transitions without relying on third party browser plug-ins (like Flash). HTML5 is completely open and controlled by a standards committee, of which Apple is a member.

Apple even creates open standards for the web. For example, Apple began with a small open source project and created WebKit, a complete open-source HTML5 rendering engine that is the heart of the Safari web browser used in all our products. WebKit has been widely adopted. Google uses it for Android’s browser, Palm uses it, Nokia uses it, and RIM (Blackberry) has announced they will use it too. Almost every smartphone web browser other than Microsoft’s uses WebKit. By making its WebKit technology open, Apple has set the standard for mobile web browsers.